godot3-3.1.1-1.mga6.i586.rpm


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Description

godot3 - Multi-platform 2D and 3D game engine with a feature-rich editor

Property Value
Distribution Mageia 6.1
Repository Mageia Core Backports Testing i586
Package filename godot3-3.1.1-1.mga6.i586.rpm
Package name godot3
Package version 3.1.1
Package release 1.mga6
Package architecture i586
Package type rpm
Category Development/Tools
Homepage https://godotengine.org
License MIT and CC-BY and ASL 2.0 and BSD and zlib and OFL and Bitstream Vera Fonts Copyright and ISC and MPLv2.0
Maintainer -
Download size 18.49 MB
Installed size 56.50 MB
Godot is an advanced, feature-packed, multi-platform 2D and 3D game engine.
It provides a huge set of common tools, so you can just focus on making
your game without reinventing the wheel.
Godot is completely free and open source under the very permissive MIT
license. No strings attached, no royalties, nothing. Your game is yours,
down to the last line of engine code.

Alternatives

Package Version Architecture Repository
godot3-3.1.1-1.mga6.x86_64.rpm 3.1.1 x86_64 Mageia Core Backports Testing
godot3-3.0.6-1.mga6.i586.rpm 3.0.6 i586 Mageia Core Backports
godot3-3.0.6-1.mga6.x86_64.rpm 3.0.6 x86_64 Mageia Core Backports
godot3 - - -

Requires

Name Value
libGL.so.1 -
libX11.so.6 -
libXcursor.so.1 -
libXi.so.6 -
libXinerama.so.1 -
libXrandr.so.2 -
libXrender.so.1 -
libasound.so.2 -
libasound.so.2(ALSA_0.9) -
libasound.so.2(ALSA_0.9.0rc4) -
libc.so.6 -
libc.so.6(GLIBC_2.0) -
libc.so.6(GLIBC_2.1) -
libc.so.6(GLIBC_2.1.3) -
libc.so.6(GLIBC_2.11) -
libc.so.6(GLIBC_2.15) -
libc.so.6(GLIBC_2.17) -
libc.so.6(GLIBC_2.3) -
libc.so.6(GLIBC_2.3.4) -
libc.so.6(GLIBC_2.4) -
libc.so.6(GLIBC_2.7) -
libc.so.6(GLIBC_2.9) -
libdl.so.2 -
libdl.so.2(GLIBC_2.0) -
libdl.so.2(GLIBC_2.1) -
libfreetype.so.6 -
libgcc_s.so.1 -
libgcc_s.so.1(GCC_3.0) -
libgcc_s.so.1(GLIBC_2.0) -
libm.so.6 -
libm.so.6(GLIBC_2.0) -
libm.so.6(GLIBC_2.1) -
libminiupnpc.so.16 -
libogg.so.0 -
libopus.so.0 -
libpcre2-32.so.0 -
libpng16.so.16 -
libpng16.so.16(PNG16_0) -
libpthread.so.0 -
libpthread.so.0(GLIBC_2.0) -
libpthread.so.0(GLIBC_2.1) -
libpthread.so.0(GLIBC_2.12) -
libpulse.so.0 -
libpulse.so.0(PULSE_0) -
libstdc++.so.6 -
libstdc++.so.6(CXXABI_1.3) -
libstdc++.so.6(CXXABI_1.3.2) -
libstdc++.so.6(CXXABI_1.3.3) -
libstdc++.so.6(CXXABI_1.3.8) -
libstdc++.so.6(GLIBCXX_3.4) -
libstdc++.so.6(GLIBCXX_3.4.11) -
libstdc++.so.6(GLIBCXX_3.4.14) -
libstdc++.so.6(GLIBCXX_3.4.15) -
libstdc++.so.6(GLIBCXX_3.4.18) -
libstdc++.so.6(GLIBCXX_3.4.19) -
libstdc++.so.6(GLIBCXX_3.4.20) -
libstdc++.so.6(GLIBCXX_3.4.21) -
libstdc++.so.6(GLIBCXX_3.4.9) -
libtheoradec.so.1 -
libtheoradec.so.1(libtheoradec_1.0) -
libudev.so.1 -
libudev.so.1(LIBUDEV_183) -
libvorbis.so.0 -
libvpx.so.3 -
libwebp.so.6 -
libz.so.1 -
libz.so.1(ZLIB_1.2.0) -

Provides

Name Value
application() -
application(org.godotengine.Godot3.desktop) -
bundled(bullet) == 2.88
bundled(enet) == 1.3.13
bundled(libwebm) -
bundled(libwebsockets) == 3.1.0
bundled(mbedtls) == 2.16.0
bundled(minizip) == 1.2.11
bundled(nanosvg) -
bundled(squish) == 1.15
bundled(tinyexr) -
bundled(zstd) == 1.4.0
godot3 == 3.1.1-1.mga6
godot3(x86-32) == 3.1.1-1.mga6
mimehandler(application/x-godot-project) -

Download

Type URL
Mirror distrib-coffee.ipsl.jussieu.fr
Binary Package godot3-3.1.1-1.mga6.i586.rpm
Source Package godot3-3.1.1-1.mga6.src.rpm

Install Howto

  1. Enable Mageia Core Backports Testing repository on Install and Remove Software
  2. Update packages list:
    # urpmi.update -a
  3. Install godot3 rpm package:
    # urpmi godot3

Files

Path
/usr/bin/godot3
/usr/share/applications/org.godotengine.Godot3.desktop
/usr/share/doc/godot3/CHANGELOG.md
/usr/share/doc/godot3/DONORS.md
/usr/share/doc/godot3/README.md
/usr/share/icons/hicolor/scalable/apps/godot3.svg
/usr/share/licenses/godot3/AUTHORS.md
/usr/share/licenses/godot3/COPYRIGHT.txt
/usr/share/licenses/godot3/LICENSE.txt
/usr/share/licenses/godot3/LOGO_LICENSE.md
/usr/share/man/man6/godot3.6.xz
/usr/share/metainfo/org.godotengine.Godot3.appdata.xml
/usr/share/mime/application/x-godot-project.xml

Changelog

2019-05-09 - akien <akien> 3.1.1-1.mga6
+ Revision: 1396906
- Version 3.1.1-stable
- Adds dependency on system miniupnpc
- Removes dependency on openssl
- Bundles mbedtls and libwebsockets, can't build against system one (too old)
- Bundles tinyexr, not packaged (and likely not relevant to package)
- Rename -server build to -headless, add an actual server runtime package
- Adds MIME type for .godot project files
- Version 3.0.6 (security update)
- Version 3.0.5
- Install binary and dist files as 'godot3'
- Rename spec to godot3
- Rename godot backport to godot3, incompatible with Core Release godot
- Backport Godot 3 to Mageia 6
- Add upstream patch to fix server platform build
- Version 3.0.2-stable
2018-02-02 - akien <akien> 3.0-3.mga7
+ Revision: 1198620
- Update tarball to final 3.0-stable
2018-02-02 - daviddavid <daviddavid> 3.0-2.mga7
+ Revision: 1198552
- rebuild for new libvpx 1.7.0
2018-01-26 - akien <akien> 3.0-1.mga7
+ Revision: 1197290
- Disable LTO, seems to break debuginfo
- New upstream tarball with fixed debuginfo stripping
- Prevent stripping binaries
- Don't unbundle zstd yet as Godot uses experimental APIs exposed only in the static library
- Keep bundled bullet, needs >= 2.88 which is not released yet
- Version 3.0-stable
- No longer provide demos, they can be downloaded from the editor
- Disable server binary, not available in 3.0
- Compile with GCC and LTO
- Document bundled() provides thoroughly
- Document bundled() provides
2017-12-03 - daviddavid <daviddavid> 2.1.4-4.mga7
+ Revision: 1180794
- rebuild for new glew 2.1.0
2017-09-24 - akien <akien> 2.1.4-3.mga7
+ Revision: 1158526
- Add upstream patches to improve packaging:
* P0: OpenSSL 1.1.0 support, adjust BRs accordingly
* P1: Upstream desktop and AppStream files
* P2: Help output improvements
* P3: Upstream man page
- Add license files to server package
- Remove ExclusiveArch, should be possible to build on ARMv7
- Clarify why clang and openssl-compat10 are used
- Package doc for demos
2017-09-23 - akien <akien> 2.1.4-2.mga7
+ Revision: 1157793
- Add debug_release symbols
- Enable udev support for joypads
- Package COPYRIGHT.txt and AUTHORS.md in docs
2017-09-11 - guillomovitch <guillomovitch> 2.1.4-1.mga7
+ Revision: 1152942
- new version 2.1.4
- use llvm, as gcc 7 is not supported upstream
2017-04-11 - akien <akien> 2.1.3-1.mga6
+ Revision: 1096424
- Version 2.1.3
2017-01-21 - akien <akien> 2.1.2-1.mga6
+ Revision: 1082732
- Version 2.1.2-stable

See Also

Package Description
godot3-headless-3.1.1-1.mga6.i586.rpm Godot headless editor binary for CLI usage
godot3-runner-3.1.1-1.mga6.i586.rpm Shared binary to play games developed with the Godot engine
godot3-server-3.1.1-1.mga6.i586.rpm Godot headless runtime binary for hosting game servers
graphicsmagick-1.3.31-1.2.mga6.i586.rpm An X application for displaying and manipulating images
graphicsmagick-doc-1.3.31-1.2.mga6.noarch.rpm graphicsmagick Documentation
igraph-0.7.1-1.mga6.i586.rpm Library for creating and manipulating graphs
igraph-devel-0.7.1-1.mga6.i586.rpm Development files for igraph
kernel-419-joeghi-doc-4.19.36-1.mga6.noarch.rpm Various documentation bits found in the kernel-419-joeghi source
kernel-419-joeghi-pds-doc-4.19.2-7.mga6.noarch.rpm Various documentation bits found in the kernel-419-joeghi-pds source
kernel-419-joeghi-pds-source-4.19.2-7.mga6-1-1.mga6.noarch.rpm The Linux source code for kernel-419-joeghi-pds-4.19.2-7.mga6
kernel-419-joeghi-pds-source-latest-4.19.2-7.mga6.noarch.rpm Virtual rpm for latest kernel-419-joeghi-pds-source
kernel-419-joeghi-source-4.19.12-5.mga6-1-1.mga6.noarch.rpm The Linux source code for kernel-419-joeghi-4.19.12-5.mga6
kernel-419-joeghi-source-4.19.2-7.mga6-1-1.mga6.noarch.rpm The Linux source code for kernel-419-joeghi-4.19.2-7.mga6
kernel-419-joeghi-source-4.19.36-1.mga6-1-1.mga6.noarch.rpm The Linux source code for kernel-419-joeghi-4.19.36-1.mga6
kernel-419-joeghi-source-4.19.5-4.mga6-1-1.mga6.noarch.rpm The Linux source code for kernel-419-joeghi-4.19.5-4.mga6
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