openshadinglanguage1.11-1.11.0-0.20190514.1.mga7.i586.rpm


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Description

openshadinglanguage1.11 - A language for programmable shading in advanced renderers

Property Value
Distribution Mageia 7
Repository Mageia Core i586
Package filename openshadinglanguage1.11-1.11.0-0.20190514.1.mga7.i586.rpm
Package name openshadinglanguage1.11
Package version 1.11.0
Package release 0.20190514.1.mga7
Package architecture i586
Package type rpm
Category Graphics/3D
Homepage https://github.com/imageworks/OpenShadingLanguage/releases
License BSD-3-Clause
Maintainer -
Download size 1.14 MB
Installed size 4.38 MB
Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern
generation.

Alternatives

Package Version Architecture Repository
openshadinglanguage1.11-1.11.0-0.20190514.1.mga7.x86_64.rpm 1.11.0 x86_64 Mageia Core
openshadinglanguage1.11 - - -

Requires

Name Value
ld-linux.so.2 -
ld-linux.so.2(GLIBC_2.3) -
libIex-2_3.so.24 -
libOpenImageIO.so.1.8 -
libQt5Core.so.5 -
libQt5Core.so.5(Qt_5) -
libQt5Core.so.5(Qt_5.12) -
libQt5Gui.so.5 -
libQt5Gui.so.5(Qt_5) -
libQt5Widgets.so.5 -
libQt5Widgets.so.5(Qt_5) -
libc.so.6(GLIBC_2.7) -
libgcc_s.so.1 -
libgcc_s.so.1(GCC_3.0) -
libgcc_s.so.1(GLIBC_2.0) -
libm.so.6 -
libm.so.6(GLIBC_2.0) -
libm.so.6(GLIBC_2.1) -
libm.so.6(GLIBC_2.29) -
liboslcomp.so.1.11 -
liboslexec.so.1.11 -
liboslquery.so.1.11 -
libpugixml.so.1 -
libstdc++.so.6 -
libstdc++.so.6(CXXABI_1.3) -
libstdc++.so.6(CXXABI_1.3.11) -
libstdc++.so.6(CXXABI_1.3.2) -
libstdc++.so.6(CXXABI_1.3.3) -
libstdc++.so.6(CXXABI_1.3.5) -
libstdc++.so.6(CXXABI_1.3.8) -
libstdc++.so.6(GLIBCXX_3.4) -
libstdc++.so.6(GLIBCXX_3.4.11) -
libstdc++.so.6(GLIBCXX_3.4.14) -
libstdc++.so.6(GLIBCXX_3.4.15) -
libstdc++.so.6(GLIBCXX_3.4.18) -
libstdc++.so.6(GLIBCXX_3.4.19) -
libstdc++.so.6(GLIBCXX_3.4.20) -
libstdc++.so.6(GLIBCXX_3.4.21) -
libstdc++.so.6(GLIBCXX_3.4.9) -

Provides

Name Value
openshadinglanguage1.11 = 1.11.0-0.20190514.1.mga7
openshadinglanguage1.11(x86-32) = 1.11.0-0.20190514.1.mga7

Download

Type URL
Mirror distrib-coffee.ipsl.jussieu.fr
Binary Package openshadinglanguage1.11-1.11.0-0.20190514.1.mga7.i586.rpm
Source Package openshadinglanguage1.11-1.11.0-0.20190514.1.mga7.src.rpm

Install Howto

  1. Enable the repository in Software Management
  2. Install openshadinglanguage1.11 rpm package:
    # dnf install openshadinglanguage1.11

Files

Path
/usr/bin/oslc
/usr/bin/oslinfo
/usr/bin/osltoy
/usr/bin/testrender
/usr/bin/testshade
/usr/bin/testshade_dso
/usr/lib/.build-id/
/usr/lib/.build-id/1f/c917ce47a89bf592ad1f252d8d27fca45d0693
/usr/lib/.build-id/95/495dbdff05beddae68d6fde871ef13f65994c4
/usr/lib/.build-id/a2/f5580ba537c239d9c6cf0e3da9a2cd52379dd3
/usr/lib/.build-id/b0/5004f67cbf06bcf03e12b3626bf1765cbc6e9f
/usr/lib/.build-id/c9/faa0d4faeb5ee675e2d19e93ca0b15ccf7c2e7
/usr/lib/.build-id/ff/ffc5ae50818c0cadde5321a17d4c0f134117d5
/usr/share/doc/OSL/CHANGES.md
/usr/share/doc/OSL/INSTALL.md
/usr/share/doc/OSL/LICENSE
/usr/share/doc/OSL/OSLQuery.md.html
/usr/share/doc/OSL/README.md
/usr/share/doc/OSL/docdeep.md.html
/usr/share/doc/OSL/docs.css
/usr/share/doc/OSL/markdeep.min.js
/usr/share/doc/OSL/osl-languagespec.pdf
/usr/share/doc/OSL/osltoy.md.html
/usr/share/doc/OSL/testshade.md.html
/usr/share/doc/OSL/Figures/
/usr/share/doc/OSL/Figures/osltoy/osltoy-error.jpg
/usr/share/doc/OSL/Figures/osltoy/osltoy-fbm.jpg
/usr/share/doc/OSL/Figures/osltoy/osltoy-start.jpg
/usr/share/doc/OSL/Figures/testshade/fBm_default.jpg
/usr/share/doc/OSL/Figures/testshade/fBm_freq.jpg
/usr/share/doc/OSL/Figures/testshade/fBm_gain.jpg
/usr/share/doc/OSL/Figures/testshade/fBm_lac.jpg
/usr/share/doc/OSL/Figures/testshade/fBm_octaves.jpg
/usr/share/doc/OSL/Figures/testshade/makenoise.jpg
/usr/share/doc/OSL/Figures/testshade/noisetex.jpg
/usr/share/doc/OSL/Figures/testshade/show_uv.jpg
/usr/share/doc/openshadinglanguage1.11/CHANGES.md
/usr/share/doc/openshadinglanguage1.11/CONTRIBUTING.md
/usr/share/doc/openshadinglanguage1.11/INSTALL.md
/usr/share/doc/openshadinglanguage1.11/LICENSE
/usr/share/doc/openshadinglanguage1.11/README.md
/usr/share/openshadinglanguage1.11/
/usr/share/openshadinglanguage1.11/shaders/color2.h
/usr/share/openshadinglanguage1.11/shaders/color4.h
/usr/share/openshadinglanguage1.11/shaders/emitter.osl
/usr/share/openshadinglanguage1.11/shaders/emitter.oso
/usr/share/openshadinglanguage1.11/shaders/glass.osl
/usr/share/openshadinglanguage1.11/shaders/glass.oso
/usr/share/openshadinglanguage1.11/shaders/image.osl
/usr/share/openshadinglanguage1.11/shaders/image.oso
/usr/share/openshadinglanguage1.11/shaders/mandelbrot.osl
/usr/share/openshadinglanguage1.11/shaders/mandelbrot.oso
/usr/share/openshadinglanguage1.11/shaders/matrix33.h
/usr/share/openshadinglanguage1.11/shaders/matte.osl
/usr/share/openshadinglanguage1.11/shaders/matte.oso
/usr/share/openshadinglanguage1.11/shaders/metal.osl
/usr/share/openshadinglanguage1.11/shaders/metal.oso
/usr/share/openshadinglanguage1.11/shaders/oslutil.h
/usr/share/openshadinglanguage1.11/shaders/stdosl.h
/usr/share/openshadinglanguage1.11/shaders/ubersurface.osl
/usr/share/openshadinglanguage1.11/shaders/ubersurface.oso
/usr/share/openshadinglanguage1.11/shaders/vector2.h
/usr/share/openshadinglanguage1.11/shaders/vector4.h
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_absval_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_acos_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color2_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color2_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color2_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color2_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color4_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color4_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color4_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color4_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_color_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_float_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_float_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix33_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix33_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix33_matrix33.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix33_matrix33.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix44_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix44_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix44_matrix44.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_matrix44_matrix44.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_surfaceshader_surfaceshader.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_surfaceshader_surfaceshader.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector2_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector2_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector2_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector2_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector4_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector4_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector4_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector4_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_add_vector_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ambientocclusion_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ambientocclusion_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_asin_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color2_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color2_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color2_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color2_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color4_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color4_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color4_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color4_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_color_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_float_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_float_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector2_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector2_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector2_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector2_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector4_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector4_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector4_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector4_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_atan2_vector_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_bitangent_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_bitangent_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_blur_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_burn_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_ceil_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_cellnoise2d_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_cellnoise2d_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_cellnoise3d_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_cellnoise3d_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color2_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color2_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color2_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color2_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color4_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color4_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color4_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color4_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_color_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_float_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_float_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector2_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector2_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector2_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector2_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector4_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector4_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector4_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector4_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_clamp_vector_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_combine_cc_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_combine_cc_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_combine_cf_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_combine_cf_color4.oso
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/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_triplanarprojection_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_triplanarprojection_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_triplanarprojection_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_triplanarprojection_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_triplanarprojection_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_triplanarprojection_color4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_triplanarprojection_float.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_triplanarprojection_float.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_triplanarprojection_vector.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_triplanarprojection_vector.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_triplanarprojection_vector2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_triplanarprojection_vector2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_triplanarprojection_vector4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_triplanarprojection_vector4.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_unpremult_color.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_unpremult_color.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_unpremult_color2.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_unpremult_color2.oso
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_unpremult_color4.osl
/usr/share/openshadinglanguage1.11/shaders/MaterialX/mx_unpremult_color4.oso

Changelog

2019-05-17 - ghibo <ghibo> 1.11.0-0.20190514.1.mga7
+ Revision: 1398169
- Update to git version 2019-05-14
2019-04-26 - ghibo <ghibo> 1.11.0-0.20190425.2.mga7
+ Revision: 1395539
- Fix License.
- update to 20190425.
2019-04-24 - ghibo <ghibo> 1.11.0-0.20190422.1.mga7
+ Revision: 1395152
- imported package openshadinglanguage1.11
2019-04-24 - ghibo <ghibo> 1.11.0-0.20190422.1.mga7
- Initial release.

See Also

Package Description
openshadinglanguage1.9-1.9.13-4.mga7.i586.rpm A language for programmable shading in advanced renderers
openshot-qt-2.4.4-1.mga7.noarch.rpm Simple and Powerful video editor
openslp-2.0.0-10.mga7.i586.rpm OpenSLP implementation of Service Location Protocol V2
opensp-1.5.2-19.mga7.i586.rpm The OpenJade Group's SGML and XML parsing tools
openssh-8.0p1-1.mga7.i586.rpm OpenSSH free Secure Shell (SSH) implementation
openssh-askpass-8.0p1-1.mga7.i586.rpm OpenSSH X11 passphrase dialog
openssh-askpass-common-8.0p1-1.mga7.i586.rpm OpenSSH X11 passphrase common scripts
openssh-askpass-gnome-8.0p1-1.mga7.i586.rpm OpenSSH GNOME passphrase dialog
openssh-askpass-qt4-1.0.1-13.mga7.i586.rpm Qt4 passphrase dialog for OpenSSH
openssh-askpass-qt5-2.1.0-3.mga7.i586.rpm Qt5 passphrase dialog for OpenSSH
openssh-clients-8.0p1-1.mga7.i586.rpm OpenSSH Secure Shell protocol clients
openssh-ldap-8.0p1-1.mga7.i586.rpm A LDAP support for open source SSH server daemon
openssh-server-8.0p1-1.mga7.i586.rpm OpenSSH Secure Shell protocol server (sshd)
openssl-1.1.0j-1.mga7.i586.rpm Secure Sockets Layer communications libs & utils
openssl-perl-1.1.0j-1.mga7.i586.rpm Perl scripts provided with OpenSSL
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