mingw32-angleproject - Almost Native Graphics Layer Engine for Win32

Distribution: Mageia Cauldron
Repository: Mageia Core i586
Package name: mingw32-angleproject
Package version: 0
Package release: 0.7.svn2215.20130517.5.mga6
Package architecture: noarch
Package type: rpm
Installed size: 1.73 MB
Download size: 391.19 KB
Official Mirror: distrib-coffee.ipsl.jussieu.fr
ANGLE is a conformant implementation of the OpenGL ES 2.0 specification that is hardware‐accelerated via Direct3D. ANGLE v1.0.772 was certified compliant by passing the ES 2.0.3 conformance tests in October 2011. ANGLE also provides an implementation of the EGL 1.4 specification. ANGLE is used as the default WebGL backend for both Google Chrome and Mozilla Firefox on Windows platforms. Chrome uses ANGLE for all graphics rendering on Windows, including the accelerated Canvas2D implementation and the Native Client sandbox environment. Portions of the ANGLE shader compiler are used as a shader validator and translator by WebGL implementations across multiple platforms. It is used on Mac OS X, Linux, and in mobile variants of the browsers. Having one shader validator helps to ensure that a consistent set of GLSL ES shaders are accepted across browsers and platforms. The shader translator can be used to translate shaders to other shading languages, and to optionally apply shader modifications to work around bugs or quirks in the native graphics drivers. The translator targets Desktop GLSL, Direct3D HLSL, and even ESSL for native GLES2 platforms.


  • mingw32(libegl.dll)
  • mingw32(libglesv2.dll)
  • mingw32-angleproject == 0-0.7.svn2215.20130517.5.mga6

    Install Howto

    1. Enable Mageia Core repository on "Install and Remove Software"
    2. Update packages list:
      # urpmi.update -a
    3. Install mingw32-angleproject rpm package:
      # urpmi mingw32-angleproject


    • /usr/i686-w64-mingw32/sys-root/mingw/bin/libEGL.dll
    • /usr/i686-w64-mingw32/sys-root/mingw/bin/libGLESv2.dll
    • /usr/i686-w64-mingw32/sys-root/mingw/include/EGL/egl.h
    • /usr/i686-w64-mingw32/sys-root/mingw/include/EGL/eglext.h
    • /usr/i686-w64-mingw32/sys-root/mingw/include/EGL/eglplatform.h
    • /usr/i686-w64-mingw32/sys-root/mingw/include/GLES2/gl2.h
    • /usr/i686-w64-mingw32/sys-root/mingw/include/GLES2/gl2ext.h
    • /usr/i686-w64-mingw32/sys-root/mingw/include/GLES2/gl2platform.h
    • /usr/i686-w64-mingw32/sys-root/mingw/include/GLSLANG/ShaderLang.h
    • /usr/i686-w64-mingw32/sys-root/mingw/include/KHR/khrplatform.h
    • /usr/i686-w64-mingw32/sys-root/mingw/lib/libEGL.dll.a
    • /usr/i686-w64-mingw32/sys-root/mingw/lib/libGLESv2.dll.a
    • /usr/share/doc/mingw32-angleproject/LICENSE


    2016-02-06 - umeabot <umeabot> 0-0.7.svn2215.20130517.5.mga6 + Revision: 941361 - Mageia 6 Mass Rebuild

    2014-10-15 - umeabot <umeabot> 0-0.7.svn2215.20130517.4.mga5 + Revision: 750508 - Second Mageia 5 Mass Rebuild

    2014-09-16 - umeabot <umeabot> 0-0.7.svn2215.20130517.3.mga5 + Revision: 682404 - Mageia 5 Mass Rebuild

    2013-10-19 - umeabot <umeabot> 0-0.7.svn2215.20130517.2.mga4 + Revision: 536154 - Mageia 4 Mass Rebuild

    2013-09-22 - neoclust <neoclust> 0-0.7.svn2215.20130517.1.mga4 + Revision: 483410 - imported package mingw-angleproject

    2013-08-03 - Fedora Release Engineering <rel-eng@lists.fedoraproject.org> - 0-0.7.svn2215.20130517 - Rebuilt for https://fedoraproject.org/wiki/Fedora_20_Mass_Rebuild

    2013-05-18 - Erik van Pienbroek <epienbro@fedoraproject.org> - 0-0.6.svn2215.20130517 - Export various symbols from the hlsl translator static library in the libGLESv2.dll shared library as they are needed by mingw-qt5-qtwebkit. The symbols in question are marked as NONAME (hidden)

    2013-05-17 - Erik van Pienbroek <epienbro@fedoraproject.org> - 0-0.5.svn2215.20130517 - Update to 20130517 snapshot (r2215)

    2013-04-04 - Erik van Pienbroek <epienbro@fedoraproject.org> - 0-0.4.svn1561.20121214 - Added another workaround due to the fact that the gyp build system doesn't properly support cross-compilation Fixes FTBFS against latest gyp